AI Insights · Timothy · April 2024
Top 5 Final Fantasy Games on Android in New Zealand Q1 2024
Q1 2024 saw varied performances for the top 5 Final Fantasy games on Android in New Zealand, with notable trends in weekly revenue, downloads, and active users.
In the first quarter of 2024, the top five Final Fantasy games on the Android platform in New Zealand displayed diverse performance metrics. Here is a detailed look at their weekly revenue, downloads, and active user trends.
FINAL FANTASY VII EVER CRISIS experienced a fluctuating revenue stream, peaking at around $2.3K in the first week of January and gradually declining to a low of $305 by the end of the month. Revenue saw a resurgence in February, reaching $620 in the week of February 19, and stabilized around $475 to $593 towards the end of March. Weekly downloads started at 30 in the first week of January and saw a slight decrease, stabilizing around 18 to 26 by the end of March. Active users showed a slight decline from 206 in early January to 194 by the end of March, with a peak of 231 in the last week of February.
FINAL FANTASY TACTICS: WotL had a modest revenue performance, starting at $10 in the first week of January and peaking at $17 in early March. Weekly downloads were relatively stable, starting at 17 and dipping to 1 by the end of March. The game did not report any active user data for this period.
Final Fantasy XV: War for Eos showed a consistent revenue stream, starting at $197 in the first week of January and peaking at $553 by the end of March. Downloads were sporadic, with a peak of 39 in early February and no downloads reported in the latter weeks of March. Active users experienced fluctuations, starting at 71 in early January, peaking at 96 in the first week of February, and ending at 60 by the end of March.
FINAL FANTASY VI had a relatively low revenue with sporadic peaks, starting at $2 in early January and peaking at $27 in the first week of February. Downloads were minimal, starting at 3 in early January and staying around 2 to 10 throughout the quarter. No active user data was reported for this game.
FINAL FANTASY BRAVE EXVIUS saw steady revenue, starting at $153 in early January and fluctuating around $30 to $42 towards the end of March. Downloads were minimal, with occasional peaks, starting at 5 in early January and reaching 9 by the end of March. Active users were minimal, with only a brief report of 11 in late February and 10 by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's platform.